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UI will now accurately reflect Army unit count when teleporting between deep root locations whilst recruiting.Fixed an issue where Very Hard/Legendary settlements required fewer growth points per level than lower difficulty levels.Fixed a crash that could occur when capturing a lord with the Warden’s Cage ability.Fixed an instance of broken terrain next to the Witchwood in the Mortal Empires Campaign.Explosive squig kills are now calculated in the post-battle screen.Fixed an issue where the player could instantly confederate Wydrioth and Torgovann as Orion or Durthu in a Multiplayer Mortal Empires Campaign.Army reinforcement lines now show when an army is close by.Fixed an issue where players were unable to complete Campaign Objectives for certain factions during playthroughs where Chaos Invasion was disabled.Fixed a variety of crashes and text issues.The sound effects of the Warden’s Cage ability no longer persists after the Lord is wounded/killed in battle.Arachnarok spiders no longer share the same 3D/2D Porthole in battles.Solved an issue where opening and closing the settlement gates on some Small Settlements would be very loud.Fixed some terrain height issues on MP Blue Reach River map.Fixed an issue when Unit Icons could appear beneath the terrains on Black Ark Landing maps.Fixed some issues with unexpected holes appearing in Grimgor Ironhide, Black Orc Warboss and Orc Warboss after their death animations had played.Spellweavers no longer goes bald once they die.Replaced some placeholder icons appearing on characters in the Post-Battle screen for faction ‘Court of the Nighthawk’.Mousing between Shot Type tooltips rapidly will no longer cause the text to become offset.
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Fixed a modding issue where unit-variant colour behaviour would not match schema data.Fixed some instances where Sea battles would load incorrectly.Fixed a situation where the player is unable to overcast Magic Missile spells.Fixed an issue where an overly harsh morale penalty is applied when the player only has flying units left.The ‘Eagle Bow’ ability now has it’s VFX displayed correctly.‘Whip of Agony’ ability can no longer be cast on artillery.
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Stopped the Damage Value Tracker from tracking friendly fire damage.Fixed some instances where Units did not break their hidden state when they fired while moving.
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